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Devlog
Version 1.3 Released!
January 18, 2026
by
Jackrabbit Interactive
1
Version 1.3 has been released! This update features some optimizations as well as a few other things. - Optimized texture compression, game should be smaller and run a little better - Fixed occlusion...
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Player movement rework
November 21, 2024
by
Jackrabbit Interactive
1
Hey! So I've been working on revising the player movement to make it closer to what you'd find in Garry's Mod/Half-Life 2 to allow faster-paced chases. I plan on working on this a bit more in the futu...
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Obunga 1.2 Released!
May 29, 2024
by
Jackrabbit Interactive
1
Obunga 1.2 has been released! What's new?: -Option to disable rain effects -Engine update -Some minor performance improvements -Visual overhaul featuring more realistic lighting...
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Obunga RTX???
January 11, 2024
by
Jackrabbit Interactive
1
#rtx, #update, #raytracing, #nvidia
Been thinking about adding RTX support to Obunga.. should I? Should this be an optional update or should I make a sequel with RTX instead?...
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PERFORMANCE IMPROVEMENTS - Obunga 1.1
July 16, 2023
by
Jackrabbit Interactive
1
#release, #update
Obunga 1.1 has been released featuring performance improvements! *Game is now compiled as IL2CPP instead of Mono. This is to prevent players from attempting to decompile the game as well as improve pe...
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NEW GAME IN DEVELOPMENT!
February 09, 2023
by
Jackrabbit Interactive
1
#update, #game, #new, #news
Hey there! Since the release of Obunga, I've been thinking of multiple different game ideas to produce. I'm happy to announce that I've recently started development on my next horror game called "The...
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Potential future update
November 04, 2022
by
Jackrabbit Interactive
1
#update
Hey everyone! So, I've been considering updating Obunga for a while now. Specifically I've been thinking about adding modding support so that you as the player can create and run from your own nextbot...
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1.0 OUT NOW!
August 02, 2022
by
Jackrabbit Interactive
1
IT'S FINALLY HERE! After the game was stuck in development for a little over a year making very slow progress, the game is now in a state that I would consider finished. Thank you to everyone who supp...
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Update VERY Soon
July 31, 2022
by
Jackrabbit Interactive
1
HELLO! Release 1.0 of Obunga will be releasing very soon! Publishing this post to let everyone interested know that. Currently the ETA for release is 2 days, I will post another update if that changes...
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New Screenshots on Itch.IO Page
July 20, 2022
by
Jackrabbit Interactive
1
#update, #graphics update
You may have noticed that there are new screenshots on the page for the game. I would like to make it clear that these screenshots aren't taken from the latest downloadable build of the game (at least...
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FINAL UPDATE SOON
July 20, 2022
by
Jackrabbit Interactive
1
#obunga, #update, #release
FINAL UPDATE SOON! Obunga has been in a "release-candidate" state for a while now (mostly because I've been lazy). However, I would like to announce that the official release (1.0) is going to be comi...
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Obunga is dead.
June 11, 2022
by
Jackrabbit Interactive
2
Hello all! I unfortunately have to cancel any further development of Obunga. As it is my first game made in the Unity engine, there are of course many mistakes, the biggest one being how unorganized t...
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1.0 RC3 Now Available!
May 25, 2022
by
Jackrabbit Interactive
This new update features minor changes from the last 1.0 RC release. I've decided that I will only compile this build for Windows as there isn't much different in this version from RC2...
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1.0 RC2 Now Available!
March 15, 2022
by
Jackrabbit Interactive
I've released a follow-up to RC1 for version 1.0. This version (hopefully) fixes numerous bugs that were present in RC1. Also, there's a MacOS build now, yay!...
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1.0 RC Now Available!
March 14, 2022
by
Jackrabbit Interactive
The latest build of Obunga, 1.0 Release Candidate 1, is now available! It is currently only available for Windows at the time of writing this devlog but there will be a MacOS version soon. Changelog:...
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Obunga is NOT dead
February 14, 2022
by
Jackrabbit Interactive
Currently, I have no new betas to release. However, I will be releasing a new beta soon. I've been working on the ability to save the player's stats as well as in-game settings but have had quite a bi...
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Delaying the official release a bit.
October 31, 2021
by
Jackrabbit Interactive
I may unfortunately have to delay the release of Obunga by another day or two. I just simply didn't get as much work done over the last couple days as I would've liked to. Sorry...
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Beta Release 0.2 (10-28-2021)
October 28, 2021
by
Jackrabbit Interactive
#beta release
Hey there! Beta release 0.2 is now available! Changelog: better main menu ui (matches win and game-over ui) improved lighting quality occlusion culling (increases performance slightly) removed inacces...
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Beta Release 0.1 (10-15-2021)
October 28, 2021
by
Jackrabbit Interactive
#beta release
(Yes I know I'm posting this late) The first initial beta release of Obunga (v0.1) has been released and is completely free to play!...
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Obunga Pathfinding AI
October 21, 2021
by
Jackrabbit Interactive
Today I've finished programming the logic for Obunga's AI. Now all that's left to do is to polish up the graphics a bit and do some beta testing. The initial release should (hopefully) come out on or...
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